A colour preset can make a menu look dramatically different while doing very little for the marker you keep losing during play. The useful test is not whether the whole screen changed. It is whether you can identify the information you need at the moment you need it.
Choose a repeatable scene
Use a training area, a paused encounter where available, or another low-pressure scene you can revisit. Identify two or three practical questions: which marker is your teammate, which area is dangerous, and which item is selected? Keep the display and lighting unchanged while trying the game’s options.
Some settings recolour particular interface elements. Others apply a filter to the whole image. Microsoft’s guidance on colour alternatives in games distinguishes useful element-level changes and additional visual cues from merely shifting the full palette.
Look for shape and text as well as colour
An ally marker with a distinct outline or label can remain identifiable when two colours are difficult to distinguish. Check whether the game offers icons, patterns, names, contrast adjustments or other redundant cues. A setting labelled for a particular type of colour vision is a starting point to try, not proof that it will suit every player.
Now repeat the test when the scene becomes busier. A marker that is clear against a plain menu may disappear over foliage, effects or a bright sky. Change one option at a time and note the combination that helps the actual task.
If a useful change makes another cue worse, record both. Feedback such as “the objective ring disappears against this floor after selecting this preset” gives a developer something more actionable than “the colours are wrong”. Include the platform and setting names without sharing private account information.
Keep a quick route back to the original settings. The best result is a configuration that makes play easier to interpret for you, including when the screen is crowded, rather than one chosen solely because its label sounds technically correct.

